SPI / Decision Games

$15

-12

Low

History/Social Studies

2-5

Yes, but not well. Would not recommend more than 2 to a team.

60 minutes

30 minutes (can be taught while setting up)

3-4 hours

To win you must advance, but you lose when you advance. Winner is really the last country with manpower left. After playing, students should feel incredibly frustrated…simulates feelings of officers of WW1 very well.